Sequencial image making

Sequential image making is the process of using various images placed in order to create the affect of the subject in the image moving. video is basically a bunch of images that are ran one after another until out eyes see only the image’s content moving and not the join of the images running together.

Eadweard Muybridge.

Was famous for proving that at one point while a horse is running all its feet are in the air (it is flying). he proved this with moving image showing all the stages of running next to each other. seeking a means of sharing his groundbreaking work, he invented the zoopraxiscope, a method of projecting animated versions of his photographs as short moving sequences, which anticipated subsequent developments in the history of cinema.



The praxinoscope was an animation device, the successor to the zoetrope. It was invented in France in 1877 by Charles-Émile Reynaud. Like the zoetrope, it used a strip of pictures placed around the inner surface of a spinning cylinder.


Mass transiscope 

Bill Brand created moving images in a subway station in New York City so that instead of darkness people looked out of the windows and saw artwork.


A thaumatrope is a toy that was popular in the 19th century. A disk with a picture on each side is attached to two pieces of string. When the strings are twirled quickly the two pictures appear to blend into one due to the persistence of vision. this creates an image combining the two images together.



A zoetrope is one of several pre-film animation devices that produce the illusion of motion by displaying a sequence of drawings or photographs showing progressive phases of that motion.

this pixar inspired 3d zoescope is a great example of a zoescope in modern day use with strobe lights.

Say that there were 12 slots in a zoetrope that would mean it would show approximately 12 frames per second. the amount of pictures determines speed of animation per second, ideally what the images are on the zoescope have to work on a cylce as this is more visually pleaseing to the eye and runs on a loop a lot better (e.g people leapfrogging this was a popular choice, fish in water, jumping people). persistance of vision meaning that the sequence of film (animation0 is because of out eyes. our eyes hang onto an image a second after it is gone and we then merge it together with the next image creating a moving image without our eyes actually seeing the joins in the seperate images. an ultra slomo like what you see in sports would need 1000s of frames a second or we wpuldnt be able to see it properly.


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